﻿using System;
using System.Collections.Generic;
using MsForgeReboot.Framework.Interfaces;


namespace MsForgeReboot.Framework.Entities
{
    public class TownCrierEvent : Event
    {
        //public string Venue { get; set; }
        //public Venue Venue { get; set; }
        //public string URL { get; set; }

        // Navigation props
        //public IList<DeliveryChannelBase> SelectedChannels { get; set; }
        public IList<IChannel> SelectedChannels { get; set; }
    }
}
